// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "AGXUnreal/Public/AGX_ModelSourceComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAGX_ModelSourceComponent() {}
// Cross Module References
	AGXUNREAL_API UClass* Z_Construct_UClass_UAGX_ModelSourceComponent();
	AGXUNREAL_API UClass* Z_Construct_UClass_UAGX_ModelSourceComponent_NoRegister();
	COREUOBJECT_API UScriptStruct* Z_Construct_UScriptStruct_FGuid();
	ENGINE_API UClass* Z_Construct_UClass_UActorComponent();
	UPackage* Z_Construct_UPackage__Script_AGXUnreal();
// End Cross Module References
	void UAGX_ModelSourceComponent::StaticRegisterNativesUAGX_ModelSourceComponent()
	{
	}
	IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAGX_ModelSourceComponent);
	UClass* Z_Construct_UClass_UAGX_ModelSourceComponent_NoRegister()
	{
		return UAGX_ModelSourceComponent::StaticClass();
	}
	struct Z_Construct_UClass_UAGX_ModelSourceComponent_Statics
	{
		static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_FilePath_MetaData[];
#endif
		static const UECodeGen_Private::FStrPropertyParams NewProp_FilePath;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_bIgnoreDisabledTrimeshes_MetaData[];
#endif
		static void NewProp_bIgnoreDisabledTrimeshes_SetBit(void* Obj);
		static const UECodeGen_Private::FBoolPropertyParams NewProp_bIgnoreDisabledTrimeshes;
		static const UECodeGen_Private::FStructPropertyParams NewProp_StaticMeshComponentToOwningTrimesh_ValueProp;
		static const UECodeGen_Private::FStrPropertyParams NewProp_StaticMeshComponentToOwningTrimesh_Key_KeyProp;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_StaticMeshComponentToOwningTrimesh_MetaData[];
#endif
		static const UECodeGen_Private::FMapPropertyParams NewProp_StaticMeshComponentToOwningTrimesh;
		static const UECodeGen_Private::FStructPropertyParams NewProp_StaticMeshComponentToOwningRenderData_ValueProp;
		static const UECodeGen_Private::FStrPropertyParams NewProp_StaticMeshComponentToOwningRenderData_Key_KeyProp;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_StaticMeshComponentToOwningRenderData_MetaData[];
#endif
		static const UECodeGen_Private::FMapPropertyParams NewProp_StaticMeshComponentToOwningRenderData;
		static const UECodeGen_Private::FStructPropertyParams NewProp_UnrealMaterialToImportGuid_ValueProp;
		static const UECodeGen_Private::FStrPropertyParams NewProp_UnrealMaterialToImportGuid_Key_KeyProp;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_UnrealMaterialToImportGuid_MetaData[];
#endif
		static const UECodeGen_Private::FMapPropertyParams NewProp_UnrealMaterialToImportGuid;
		static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
		static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
		static const UECodeGen_Private::FClassParams ClassParams;
	};
	UObject* (*const Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::DependentSingletons[])() = {
		(UObject* (*)())Z_Construct_UClass_UActorComponent,
		(UObject* (*)())Z_Construct_UPackage__Script_AGXUnreal,
	};
	static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::DependentSingletons) < 16);
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::Class_MetaDataParams[] = {
		{ "BlueprintSpawnableComponent", "" },
		{ "Category", "AGX" },
		{ "ClassGroupNames", "AGX" },
		{ "Comment", "/*\n * Component holding information about an imported archive.\n */" },
		{ "IncludePath", "AGX_ModelSourceComponent.h" },
		{ "ModuleRelativePath", "Public/AGX_ModelSourceComponent.h" },
		{ "ToolTip", "* Component holding information about an imported archive." },
	};
#endif
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_FilePath_MetaData[] = {
		{ "Category", "AGX Synchronize Model Info" },
		{ "ModuleRelativePath", "Public/AGX_ModelSourceComponent.h" },
	};
#endif
	const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_FilePath = { "FilePath", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAGX_ModelSourceComponent, FilePath), METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_FilePath_MetaData), Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_FilePath_MetaData) };
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_bIgnoreDisabledTrimeshes_MetaData[] = {
		{ "Category", "AGX Synchronize Model Info" },
		{ "ModuleRelativePath", "Public/AGX_ModelSourceComponent.h" },
	};
#endif
	void Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_bIgnoreDisabledTrimeshes_SetBit(void* Obj)
	{
		((UAGX_ModelSourceComponent*)Obj)->bIgnoreDisabledTrimeshes = 1;
	}
	const UECodeGen_Private::FBoolPropertyParams Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_bIgnoreDisabledTrimeshes = { "bIgnoreDisabledTrimeshes", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Bool | UECodeGen_Private::EPropertyGenFlags::NativeBool, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, sizeof(bool), sizeof(UAGX_ModelSourceComponent), &Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_bIgnoreDisabledTrimeshes_SetBit, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_bIgnoreDisabledTrimeshes_MetaData), Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_bIgnoreDisabledTrimeshes_MetaData) };
	const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningTrimesh_ValueProp = { "StaticMeshComponentToOwningTrimesh", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
	const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningTrimesh_Key_KeyProp = { "StaticMeshComponentToOwningTrimesh_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningTrimesh_MetaData[] = {
		{ "Category", "AGX Synchronize Model Info" },
		{ "Comment", "// Key is the name of the imported Static Mesh Component's SCS Node and the value is the guid\n// of the owning Trimesh.\n" },
		{ "ModuleRelativePath", "Public/AGX_ModelSourceComponent.h" },
		{ "ToolTip", "Key is the name of the imported Static Mesh Component's SCS Node and the value is the guid\nof the owning Trimesh." },
	};
#endif
	const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningTrimesh = { "StaticMeshComponentToOwningTrimesh", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAGX_ModelSourceComponent, StaticMeshComponentToOwningTrimesh), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningTrimesh_MetaData), Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningTrimesh_MetaData) };
	const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningRenderData_ValueProp = { "StaticMeshComponentToOwningRenderData", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
	const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningRenderData_Key_KeyProp = { "StaticMeshComponentToOwningRenderData_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningRenderData_MetaData[] = {
		{ "Category", "AGX Synchronize Model Info" },
		{ "Comment", "// Key is the name of the imported Static Mesh Component's SCS Node and the value is the guid\n// of the owning RenderData.\n" },
		{ "ModuleRelativePath", "Public/AGX_ModelSourceComponent.h" },
		{ "ToolTip", "Key is the name of the imported Static Mesh Component's SCS Node and the value is the guid\nof the owning RenderData." },
	};
#endif
	const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningRenderData = { "StaticMeshComponentToOwningRenderData", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAGX_ModelSourceComponent, StaticMeshComponentToOwningRenderData), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningRenderData_MetaData), Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningRenderData_MetaData) };
	const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_UnrealMaterialToImportGuid_ValueProp = { "UnrealMaterialToImportGuid", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 1, Z_Construct_UScriptStruct_FGuid, METADATA_PARAMS(0, nullptr) };
	const UECodeGen_Private::FStrPropertyParams Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_UnrealMaterialToImportGuid_Key_KeyProp = { "UnrealMaterialToImportGuid_Key", nullptr, (EPropertyFlags)0x0000000000000001, UECodeGen_Private::EPropertyGenFlags::Str, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_UnrealMaterialToImportGuid_MetaData[] = {
		{ "Category", "AGX Synchronize Model Info" },
		{ "Comment", "// Emulate an ImportGuid on Unreal's Materials.\n//\n// They key is the asset path relative to the root model directory, such as\n// 'my_model/RenderMaterial/Steel.Steel', to a Material Instance created\n// by the import pipeline. The value is the Guid, originally Uuid, of the source AGX Dynamics\n// Render Material.\n" },
		{ "ModuleRelativePath", "Public/AGX_ModelSourceComponent.h" },
		{ "ToolTip", "Emulate an ImportGuid on Unreal's Materials.\n\nThey key is the asset path relative to the root model directory, such as\n'my_model/RenderMaterial/Steel.Steel', to a Material Instance created\nby the import pipeline. The value is the Guid, originally Uuid, of the source AGX Dynamics\nRender Material." },
	};
#endif
	const UECodeGen_Private::FMapPropertyParams Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_UnrealMaterialToImportGuid = { "UnrealMaterialToImportGuid", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Map, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAGX_ModelSourceComponent, UnrealMaterialToImportGuid), EMapPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_UnrealMaterialToImportGuid_MetaData), Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_UnrealMaterialToImportGuid_MetaData) };
	const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::PropPointers[] = {
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_FilePath,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_bIgnoreDisabledTrimeshes,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningTrimesh_ValueProp,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningTrimesh_Key_KeyProp,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningTrimesh,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningRenderData_ValueProp,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningRenderData_Key_KeyProp,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_StaticMeshComponentToOwningRenderData,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_UnrealMaterialToImportGuid_ValueProp,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_UnrealMaterialToImportGuid_Key_KeyProp,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::NewProp_UnrealMaterialToImportGuid,
	};
	const FCppClassTypeInfoStatic Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UAGX_ModelSourceComponent>::IsAbstract,
	};
	const UECodeGen_Private::FClassParams Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::ClassParams = {
		&UAGX_ModelSourceComponent::StaticClass,
		"Engine",
		&StaticCppClassTypeInfo,
		DependentSingletons,
		nullptr,
		Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::PropPointers,
		nullptr,
		UE_ARRAY_COUNT(DependentSingletons),
		0,
		UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::PropPointers),
		0,
		0x00B000A4u,
		METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::Class_MetaDataParams)
	};
	static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::PropPointers) < 2048);
	UClass* Z_Construct_UClass_UAGX_ModelSourceComponent()
	{
		if (!Z_Registration_Info_UClass_UAGX_ModelSourceComponent.OuterSingleton)
		{
			UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAGX_ModelSourceComponent.OuterSingleton, Z_Construct_UClass_UAGX_ModelSourceComponent_Statics::ClassParams);
		}
		return Z_Registration_Info_UClass_UAGX_ModelSourceComponent.OuterSingleton;
	}
	template<> AGXUNREAL_API UClass* StaticClass<UAGX_ModelSourceComponent>()
	{
		return UAGX_ModelSourceComponent::StaticClass();
	}
	UAGX_ModelSourceComponent::UAGX_ModelSourceComponent(const FObjectInitializer& ObjectInitializer) : Super(ObjectInitializer) {}
	DEFINE_VTABLE_PTR_HELPER_CTOR(UAGX_ModelSourceComponent);
	UAGX_ModelSourceComponent::~UAGX_ModelSourceComponent() {}
	struct Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_ModelSourceComponent_h_Statics
	{
		static const FClassRegisterCompiledInInfo ClassInfo[];
	};
	const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_ModelSourceComponent_h_Statics::ClassInfo[] = {
		{ Z_Construct_UClass_UAGX_ModelSourceComponent, UAGX_ModelSourceComponent::StaticClass, TEXT("UAGX_ModelSourceComponent"), &Z_Registration_Info_UClass_UAGX_ModelSourceComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAGX_ModelSourceComponent), 162386384U) },
	};
	static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_ModelSourceComponent_h_3643761422(TEXT("/Script/AGXUnreal"),
		Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_ModelSourceComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_ModelSourceComponent_h_Statics::ClassInfo),
		nullptr, 0,
		nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
