// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "AGXUnreal/Public/Constraints/AGX_ConstraintFrameComponent.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAGX_ConstraintFrameComponent() {}
// Cross Module References
	AGXUNREAL_API UClass* Z_Construct_UClass_UAGX_ConstraintComponent_NoRegister();
	AGXUNREAL_API UClass* Z_Construct_UClass_UAGX_ConstraintFrameComponent();
	AGXUNREAL_API UClass* Z_Construct_UClass_UAGX_ConstraintFrameComponent_NoRegister();
	ENGINE_API UClass* Z_Construct_UClass_USceneComponent();
	UPackage* Z_Construct_UPackage__Script_AGXUnreal();
// End Cross Module References
	void UAGX_ConstraintFrameComponent::StaticRegisterNativesUAGX_ConstraintFrameComponent()
	{
	}
	IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAGX_ConstraintFrameComponent);
	UClass* Z_Construct_UClass_UAGX_ConstraintFrameComponent_NoRegister()
	{
		return UAGX_ConstraintFrameComponent::StaticClass();
	}
	struct Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics
	{
		static UObject* (*const DependentSingletons[])();
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
		static const UECodeGen_Private::FObjectPropertyParams NewProp_UsedByConstraints_Inner;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_UsedByConstraints_MetaData[];
#endif
		static const UECodeGen_Private::FArrayPropertyParams NewProp_UsedByConstraints;
		static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
		static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
		static const UECodeGen_Private::FClassParams ClassParams;
	};
	UObject* (*const Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::DependentSingletons[])() = {
		(UObject* (*)())Z_Construct_UClass_USceneComponent,
		(UObject* (*)())Z_Construct_UPackage__Script_AGXUnreal,
	};
	static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::DependentSingletons) < 16);
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::Class_MetaDataParams[] = {
		{ "BlueprintSpawnableComponent", "" },
		{ "Category", "AGX" },
		{ "ClassGroupNames", "AGX" },
		{ "Comment", "/**\n * Component owned by every Constraint Frame Actor so that component features can be used.\n * For example, enables the usage of a Component Visualizer, so that helpful graphics\n * can be shown in the Level Editor Viewport when editing the constraint frame.\n *\n * @see FAGX_ConstraintFrameComponentVisualizer\n *\n */" },
		{ "HideCategories", "Trigger PhysicsVolume" },
		{ "IncludePath", "Constraints/AGX_ConstraintFrameComponent.h" },
		{ "ModuleRelativePath", "Public/Constraints/AGX_ConstraintFrameComponent.h" },
		{ "ToolTip", "Component owned by every Constraint Frame Actor so that component features can be used.\nFor example, enables the usage of a Component Visualizer, so that helpful graphics\ncan be shown in the Level Editor Viewport when editing the constraint frame.\n\n@see FAGX_ConstraintFrameComponentVisualizer" },
	};
#endif
	const UECodeGen_Private::FObjectPropertyParams Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::NewProp_UsedByConstraints_Inner = { "UsedByConstraints", nullptr, (EPropertyFlags)0x00000000000a0008, UECodeGen_Private::EPropertyGenFlags::Object, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UClass_UAGX_ConstraintComponent_NoRegister, METADATA_PARAMS(0, nullptr) };
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::NewProp_UsedByConstraints_MetaData[] = {
		{ "Category", "AGX Constraint Frame Actor" },
		{ "Comment", "/**\n\x09 * The constraint(s) that are referencing this frame.\n\x09 *\n\x09 * Used for convenience only, to be able to quickly access the constraint(s).\n\x09 */" },
		{ "EditInline", "true" },
		{ "ModuleRelativePath", "Public/Constraints/AGX_ConstraintFrameComponent.h" },
		{ "ToolTip", "The constraint(s) that are referencing this frame.\n\nUsed for convenience only, to be able to quickly access the constraint(s)." },
	};
#endif
	const UECodeGen_Private::FArrayPropertyParams Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::NewProp_UsedByConstraints = { "UsedByConstraints", nullptr, (EPropertyFlags)0x0010008000022009, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAGX_ConstraintFrameComponent, UsedByConstraints), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::NewProp_UsedByConstraints_MetaData), Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::NewProp_UsedByConstraints_MetaData) };
	const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::PropPointers[] = {
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::NewProp_UsedByConstraints_Inner,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::NewProp_UsedByConstraints,
	};
	const FCppClassTypeInfoStatic Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UAGX_ConstraintFrameComponent>::IsAbstract,
	};
	const UECodeGen_Private::FClassParams Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::ClassParams = {
		&UAGX_ConstraintFrameComponent::StaticClass,
		"Engine",
		&StaticCppClassTypeInfo,
		DependentSingletons,
		nullptr,
		Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::PropPointers,
		nullptr,
		UE_ARRAY_COUNT(DependentSingletons),
		0,
		UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::PropPointers),
		0,
		0x00B002A4u,
		METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::Class_MetaDataParams)
	};
	static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::PropPointers) < 2048);
	UClass* Z_Construct_UClass_UAGX_ConstraintFrameComponent()
	{
		if (!Z_Registration_Info_UClass_UAGX_ConstraintFrameComponent.OuterSingleton)
		{
			UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAGX_ConstraintFrameComponent.OuterSingleton, Z_Construct_UClass_UAGX_ConstraintFrameComponent_Statics::ClassParams);
		}
		return Z_Registration_Info_UClass_UAGX_ConstraintFrameComponent.OuterSingleton;
	}
	template<> AGXUNREAL_API UClass* StaticClass<UAGX_ConstraintFrameComponent>()
	{
		return UAGX_ConstraintFrameComponent::StaticClass();
	}
	DEFINE_VTABLE_PTR_HELPER_CTOR(UAGX_ConstraintFrameComponent);
	UAGX_ConstraintFrameComponent::~UAGX_ConstraintFrameComponent() {}
	struct Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_Constraints_AGX_ConstraintFrameComponent_h_Statics
	{
		static const FClassRegisterCompiledInInfo ClassInfo[];
	};
	const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_Constraints_AGX_ConstraintFrameComponent_h_Statics::ClassInfo[] = {
		{ Z_Construct_UClass_UAGX_ConstraintFrameComponent, UAGX_ConstraintFrameComponent::StaticClass, TEXT("UAGX_ConstraintFrameComponent"), &Z_Registration_Info_UClass_UAGX_ConstraintFrameComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAGX_ConstraintFrameComponent), 1586175230U) },
	};
	static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_Constraints_AGX_ConstraintFrameComponent_h_627327446(TEXT("/Script/AGXUnreal"),
		Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_Constraints_AGX_ConstraintFrameComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_Constraints_AGX_ConstraintFrameComponent_h_Statics::ClassInfo),
		nullptr, 0,
		nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
