// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

// IWYU pragma: private, include "AGX_StaticMeshComponent.h"
#include "UObject/ObjectMacros.h"
#include "UObject/ScriptMacros.h"

PRAGMA_DISABLE_DEPRECATION_WARNINGS
#ifdef AGXUNREAL_AGX_StaticMeshComponent_generated_h
#error "AGX_StaticMeshComponent.generated.h already included, missing '#pragma once' in AGX_StaticMeshComponent.h"
#endif
#define AGXUNREAL_AGX_StaticMeshComponent_generated_h

#define FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_25_GENERATED_BODY \
	friend struct Z_Construct_UScriptStruct_FAGX_Shape_Statics; \
	AGXUNREAL_API static class UScriptStruct* StaticStruct();


template<> AGXUNREAL_API UScriptStruct* StaticStruct<struct FAGX_Shape>();

#define FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_64_SPARSE_DATA
#define FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_64_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_64_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS
#define FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_64_RPC_WRAPPERS_NO_PURE_DECLS \
 \
	DECLARE_FUNCTION(execGetMotionControl); \
	DECLARE_FUNCTION(execSetMotionControl); \
	DECLARE_FUNCTION(execGetVelocity); \
	DECLARE_FUNCTION(execSetVelocity);


#define FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_64_ACCESSORS
#define FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_64_INCLASS_NO_PURE_DECLS \
private: \
	static void StaticRegisterNativesUAGX_StaticMeshComponent(); \
	friend struct Z_Construct_UClass_UAGX_StaticMeshComponent_Statics; \
public: \
	DECLARE_CLASS(UAGX_StaticMeshComponent, UStaticMeshComponent, COMPILED_IN_FLAGS(0 | CLASS_Config), CASTCLASS_None, TEXT("/Script/AGXUnreal"), NO_API) \
	DECLARE_SERIALIZER(UAGX_StaticMeshComponent)


#define FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_64_ENHANCED_CONSTRUCTORS \
private: \
	/** Private move- and copy-constructors, should never be used */ \
	NO_API UAGX_StaticMeshComponent(UAGX_StaticMeshComponent&&); \
	NO_API UAGX_StaticMeshComponent(const UAGX_StaticMeshComponent&); \
public: \
	DECLARE_VTABLE_PTR_HELPER_CTOR(NO_API, UAGX_StaticMeshComponent); \
	DEFINE_VTABLE_PTR_HELPER_CTOR_CALLER(UAGX_StaticMeshComponent); \
	DEFINE_DEFAULT_CONSTRUCTOR_CALL(UAGX_StaticMeshComponent) \
	NO_API virtual ~UAGX_StaticMeshComponent();


#define FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_61_PROLOG
#define FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_64_GENERATED_BODY \
PRAGMA_DISABLE_DEPRECATION_WARNINGS \
public: \
	FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_64_SPARSE_DATA \
	FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_64_SPARSE_DATA_PROPERTY_ACCESSORS \
	FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_64_EDITOR_ONLY_SPARSE_DATA_PROPERTY_ACCESSORS \
	FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_64_RPC_WRAPPERS_NO_PURE_DECLS \
	FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_64_ACCESSORS \
	FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_64_INCLASS_NO_PURE_DECLS \
	FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h_64_ENHANCED_CONSTRUCTORS \
private: \
PRAGMA_ENABLE_DEPRECATION_WARNINGS


template<> AGXUNREAL_API UClass* StaticClass<class UAGX_StaticMeshComponent>();

#undef CURRENT_FILE_ID
#define CURRENT_FILE_ID FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_AGX_StaticMeshComponent_h


PRAGMA_ENABLE_DEPRECATION_WARNINGS
