// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "AGXUnreal/Public/Wire/AGX_WireWinchComponent.h"
#include "AGXUnreal/Public/Wire/AGX_WireWinch.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAGX_WireWinchComponent() {}
// Cross Module References
	AGXUNREAL_API UClass* Z_Construct_UClass_UAGX_WireWinchComponent();
	AGXUNREAL_API UClass* Z_Construct_UClass_UAGX_WireWinchComponent_NoRegister();
	AGXUNREAL_API UScriptStruct* Z_Construct_UScriptStruct_FAGX_WireWinch();
	AGXUNREAL_API UScriptStruct* Z_Construct_UScriptStruct_FAGX_WireWinchRef();
	ENGINE_API UClass* Z_Construct_UClass_USceneComponent();
	UPackage* Z_Construct_UPackage__Script_AGXUnreal();
// End Cross Module References
	DEFINE_FUNCTION(UAGX_WireWinchComponent::execGetWinch_BP)
	{
		P_FINISH;
		P_NATIVE_BEGIN;
		*(FAGX_WireWinchRef*)Z_Param__Result=P_THIS->GetWinch_BP();
		P_NATIVE_END;
	}
	void UAGX_WireWinchComponent::StaticRegisterNativesUAGX_WireWinchComponent()
	{
		UClass* Class = UAGX_WireWinchComponent::StaticClass();
		static const FNameNativePtrPair Funcs[] = {
			{ "GetWinch_BP", &UAGX_WireWinchComponent::execGetWinch_BP },
		};
		FNativeFunctionRegistrar::RegisterFunctions(Class, Funcs, UE_ARRAY_COUNT(Funcs));
	}
	struct Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP_Statics
	{
		struct AGX_WireWinchComponent_eventGetWinch_BP_Parms
		{
			FAGX_WireWinchRef ReturnValue;
		};
		static const UECodeGen_Private::FStructPropertyParams NewProp_ReturnValue;
		static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam Function_MetaDataParams[];
#endif
		static const UECodeGen_Private::FFunctionParams FuncParams;
	};
	const UECodeGen_Private::FStructPropertyParams Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP_Statics::NewProp_ReturnValue = { "ReturnValue", nullptr, (EPropertyFlags)0x0010000000000580, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(AGX_WireWinchComponent_eventGetWinch_BP_Parms, ReturnValue), Z_Construct_UScriptStruct_FAGX_WireWinchRef, METADATA_PARAMS(0, nullptr) }; // 980412244
	const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP_Statics::PropPointers[] = {
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP_Statics::NewProp_ReturnValue,
	};
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP_Statics::Function_MetaDataParams[] = {
		{ "Category", "AGX Wire Winch" },
		{ "DisplayName", "Get Winch" },
		{ "ModuleRelativePath", "Public/Wire/AGX_WireWinchComponent.h" },
	};
#endif
	const UECodeGen_Private::FFunctionParams Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP_Statics::FuncParams = { (UObject*(*)())Z_Construct_UClass_UAGX_WireWinchComponent, nullptr, "GetWinch_BP", nullptr, nullptr, Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP_Statics::PropPointers, UE_ARRAY_COUNT(Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP_Statics::PropPointers), sizeof(Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP_Statics::AGX_WireWinchComponent_eventGetWinch_BP_Parms), RF_Public|RF_Transient|RF_MarkAsNative, (EFunctionFlags)0x14020401, 0, 0, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP_Statics::Function_MetaDataParams), Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP_Statics::Function_MetaDataParams) };
	static_assert(UE_ARRAY_COUNT(Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP_Statics::PropPointers) < 2048);
	static_assert(sizeof(Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP_Statics::AGX_WireWinchComponent_eventGetWinch_BP_Parms) < MAX_uint16);
	UFunction* Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP()
	{
		static UFunction* ReturnFunction = nullptr;
		if (!ReturnFunction)
		{
			UECodeGen_Private::ConstructUFunction(&ReturnFunction, Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP_Statics::FuncParams);
		}
		return ReturnFunction;
	}
	IMPLEMENT_CLASS_NO_AUTO_REGISTRATION(UAGX_WireWinchComponent);
	UClass* Z_Construct_UClass_UAGX_WireWinchComponent_NoRegister()
	{
		return UAGX_WireWinchComponent::StaticClass();
	}
	struct Z_Construct_UClass_UAGX_WireWinchComponent_Statics
	{
		static UObject* (*const DependentSingletons[])();
		static const FClassFunctionLinkInfo FuncInfo[];
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam Class_MetaDataParams[];
#endif
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_WireWinch_MetaData[];
#endif
		static const UECodeGen_Private::FStructPropertyParams NewProp_WireWinch;
		static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
		static const FCppClassTypeInfoStatic StaticCppClassTypeInfo;
		static const UECodeGen_Private::FClassParams ClassParams;
	};
	UObject* (*const Z_Construct_UClass_UAGX_WireWinchComponent_Statics::DependentSingletons[])() = {
		(UObject* (*)())Z_Construct_UClass_USceneComponent,
		(UObject* (*)())Z_Construct_UPackage__Script_AGXUnreal,
	};
	static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_WireWinchComponent_Statics::DependentSingletons) < 16);
	const FClassFunctionLinkInfo Z_Construct_UClass_UAGX_WireWinchComponent_Statics::FuncInfo[] = {
		{ &Z_Construct_UFunction_UAGX_WireWinchComponent_GetWinch_BP, "GetWinch_BP" }, // 1009468494
	};
	static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_WireWinchComponent_Statics::FuncInfo) < 2048);
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAGX_WireWinchComponent_Statics::Class_MetaDataParams[] = {
		{ "BlueprintSpawnableComponent", "" },
		{ "BlueprintType", "true" },
		{ "ClassGroupNames", "AGX" },
		{ "HideCategories", "Trigger PhysicsVolume" },
		{ "IncludePath", "Wire/AGX_WireWinchComponent.h" },
		{ "ModuleRelativePath", "Public/Wire/AGX_WireWinchComponent.h" },
	};
#endif
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UClass_UAGX_WireWinchComponent_Statics::NewProp_WireWinch_MetaData[] = {
		{ "Category", "AGX Wire Winch" },
		{ "ModuleRelativePath", "Public/Wire/AGX_WireWinchComponent.h" },
		{ "SkipUCSModifiedProperties", "" },
	};
#endif
	const UECodeGen_Private::FStructPropertyParams Z_Construct_UClass_UAGX_WireWinchComponent_Statics::NewProp_WireWinch = { "WireWinch", nullptr, (EPropertyFlags)0x0010000000000001, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(UAGX_WireWinchComponent, WireWinch), Z_Construct_UScriptStruct_FAGX_WireWinch, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_WireWinchComponent_Statics::NewProp_WireWinch_MetaData), Z_Construct_UClass_UAGX_WireWinchComponent_Statics::NewProp_WireWinch_MetaData) }; // 1513482351
	const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UClass_UAGX_WireWinchComponent_Statics::PropPointers[] = {
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UClass_UAGX_WireWinchComponent_Statics::NewProp_WireWinch,
	};
	const FCppClassTypeInfoStatic Z_Construct_UClass_UAGX_WireWinchComponent_Statics::StaticCppClassTypeInfo = {
		TCppClassTypeTraits<UAGX_WireWinchComponent>::IsAbstract,
	};
	const UECodeGen_Private::FClassParams Z_Construct_UClass_UAGX_WireWinchComponent_Statics::ClassParams = {
		&UAGX_WireWinchComponent::StaticClass,
		"Engine",
		&StaticCppClassTypeInfo,
		DependentSingletons,
		FuncInfo,
		Z_Construct_UClass_UAGX_WireWinchComponent_Statics::PropPointers,
		nullptr,
		UE_ARRAY_COUNT(DependentSingletons),
		UE_ARRAY_COUNT(FuncInfo),
		UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_WireWinchComponent_Statics::PropPointers),
		0,
		0x00B000A4u,
		METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_WireWinchComponent_Statics::Class_MetaDataParams), Z_Construct_UClass_UAGX_WireWinchComponent_Statics::Class_MetaDataParams)
	};
	static_assert(UE_ARRAY_COUNT(Z_Construct_UClass_UAGX_WireWinchComponent_Statics::PropPointers) < 2048);
	UClass* Z_Construct_UClass_UAGX_WireWinchComponent()
	{
		if (!Z_Registration_Info_UClass_UAGX_WireWinchComponent.OuterSingleton)
		{
			UECodeGen_Private::ConstructUClass(Z_Registration_Info_UClass_UAGX_WireWinchComponent.OuterSingleton, Z_Construct_UClass_UAGX_WireWinchComponent_Statics::ClassParams);
		}
		return Z_Registration_Info_UClass_UAGX_WireWinchComponent.OuterSingleton;
	}
	template<> AGXUNREAL_API UClass* StaticClass<UAGX_WireWinchComponent>()
	{
		return UAGX_WireWinchComponent::StaticClass();
	}
	DEFINE_VTABLE_PTR_HELPER_CTOR(UAGX_WireWinchComponent);
	UAGX_WireWinchComponent::~UAGX_WireWinchComponent() {}
	struct Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_Wire_AGX_WireWinchComponent_h_Statics
	{
		static const FClassRegisterCompiledInInfo ClassInfo[];
	};
	const FClassRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_Wire_AGX_WireWinchComponent_h_Statics::ClassInfo[] = {
		{ Z_Construct_UClass_UAGX_WireWinchComponent, UAGX_WireWinchComponent::StaticClass, TEXT("UAGX_WireWinchComponent"), &Z_Registration_Info_UClass_UAGX_WireWinchComponent, CONSTRUCT_RELOAD_VERSION_INFO(FClassReloadVersionInfo, sizeof(UAGX_WireWinchComponent), 4147016411U) },
	};
	static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_Wire_AGX_WireWinchComponent_h_3392438259(TEXT("/Script/AGXUnreal"),
		Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_Wire_AGX_WireWinchComponent_h_Statics::ClassInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_Wire_AGX_WireWinchComponent_h_Statics::ClassInfo),
		nullptr, 0,
		nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
