// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "AGXUnrealBarrier/Public/AGX_MotionControl.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAGX_MotionControl() {}
// Cross Module References
	AGXUNREALBARRIER_API UEnum* Z_Construct_UEnum_AGXUnrealBarrier_EAGX_MotionControl();
	UPackage* Z_Construct_UPackage__Script_AGXUnrealBarrier();
// End Cross Module References
	static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAGX_MotionControl;
	static UEnum* EAGX_MotionControl_StaticEnum()
	{
		if (!Z_Registration_Info_UEnum_EAGX_MotionControl.OuterSingleton)
		{
			Z_Registration_Info_UEnum_EAGX_MotionControl.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AGXUnrealBarrier_EAGX_MotionControl, (UObject*)Z_Construct_UPackage__Script_AGXUnrealBarrier(), TEXT("EAGX_MotionControl"));
		}
		return Z_Registration_Info_UEnum_EAGX_MotionControl.OuterSingleton;
	}
	template<> AGXUNREALBARRIER_API UEnum* StaticEnum<EAGX_MotionControl>()
	{
		return EAGX_MotionControl_StaticEnum();
	}
	struct Z_Construct_UEnum_AGXUnrealBarrier_EAGX_MotionControl_Statics
	{
		static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
		static const UECodeGen_Private::FEnumParams EnumParams;
	};
	const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_AGXUnrealBarrier_EAGX_MotionControl_Statics::Enumerators[] = {
		{ "MC_INVALID", (int64)MC_INVALID },
		{ "MC_STATIC", (int64)MC_STATIC },
		{ "MC_KINEMATICS", (int64)MC_KINEMATICS },
		{ "MC_DYNAMICS", (int64)MC_DYNAMICS },
	};
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_AGXUnrealBarrier_EAGX_MotionControl_Statics::Enum_MetaDataParams[] = {
		{ "BlueprintType", "true" },
		{ "MC_DYNAMICS.Comment", "/** Rigid body moves from the influence of AGX simulation forces. */" },
		{ "MC_DYNAMICS.DisplayName", "Dynamics" },
		{ "MC_DYNAMICS.Name", "MC_DYNAMICS" },
		{ "MC_DYNAMICS.ToolTip", "Rigid body moves from the influence of AGX simulation forces." },
		{ "MC_INVALID.Comment", "/** Required by the Blueprint system. */" },
		{ "MC_INVALID.Hidden", "" },
		{ "MC_INVALID.Name", "MC_INVALID" },
		{ "MC_INVALID.ToolTip", "Required by the Blueprint system." },
		{ "MC_KINEMATICS.Comment", "/** Rigid body's motion is \"scripted\" (i.e. set by user or some Unreal system). */" },
		{ "MC_KINEMATICS.DisplayName", "Kinematics" },
		{ "MC_KINEMATICS.Name", "MC_KINEMATICS" },
		{ "MC_KINEMATICS.ToolTip", "Rigid body's motion is \"scripted\" (i.e. set by user or some Unreal system)." },
		{ "MC_STATIC.Comment", "/** Rigid body will never move. */" },
		{ "MC_STATIC.DisplayName", "Static" },
		{ "MC_STATIC.Name", "MC_STATIC" },
		{ "MC_STATIC.ToolTip", "Rigid body will never move." },
		{ "ModuleRelativePath", "Public/AGX_MotionControl.h" },
	};
#endif
	const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AGXUnrealBarrier_EAGX_MotionControl_Statics::EnumParams = {
		(UObject*(*)())Z_Construct_UPackage__Script_AGXUnrealBarrier,
		nullptr,
		"EAGX_MotionControl",
		"EAGX_MotionControl",
		Z_Construct_UEnum_AGXUnrealBarrier_EAGX_MotionControl_Statics::Enumerators,
		RF_Public|RF_Transient|RF_MarkAsNative,
		UE_ARRAY_COUNT(Z_Construct_UEnum_AGXUnrealBarrier_EAGX_MotionControl_Statics::Enumerators),
		EEnumFlags::None,
		(uint8)UEnum::ECppForm::Regular,
		METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AGXUnrealBarrier_EAGX_MotionControl_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AGXUnrealBarrier_EAGX_MotionControl_Statics::Enum_MetaDataParams)
	};
	UEnum* Z_Construct_UEnum_AGXUnrealBarrier_EAGX_MotionControl()
	{
		if (!Z_Registration_Info_UEnum_EAGX_MotionControl.InnerSingleton)
		{
			UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAGX_MotionControl.InnerSingleton, Z_Construct_UEnum_AGXUnrealBarrier_EAGX_MotionControl_Statics::EnumParams);
		}
		return Z_Registration_Info_UEnum_EAGX_MotionControl.InnerSingleton;
	}
	struct Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnrealBarrier_Public_AGX_MotionControl_h_Statics
	{
		static const FEnumRegisterCompiledInInfo EnumInfo[];
	};
	const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnrealBarrier_Public_AGX_MotionControl_h_Statics::EnumInfo[] = {
		{ EAGX_MotionControl_StaticEnum, TEXT("EAGX_MotionControl"), &Z_Registration_Info_UEnum_EAGX_MotionControl, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 3982589520U) },
	};
	static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnrealBarrier_Public_AGX_MotionControl_h_3535091975(TEXT("/Script/AGXUnrealBarrier"),
		nullptr, 0,
		nullptr, 0,
		Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnrealBarrier_Public_AGX_MotionControl_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnrealBarrier_Public_AGX_MotionControl_h_Statics::EnumInfo));
PRAGMA_ENABLE_DEPRECATION_WARNINGS
