// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "AGXUnrealEditor/Public/Shapes/AGX_AutoFitShapeDetails.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAGX_AutoFitShapeDetails() {}
// Cross Module References
	AGXUNREALEDITOR_API UEnum* Z_Construct_UEnum_AGXUnrealEditor_EAGX_MeshLocation();
	UPackage* Z_Construct_UPackage__Script_AGXUnrealEditor();
// End Cross Module References
	static FEnumRegistrationInfo Z_Registration_Info_UEnum_EAGX_MeshLocation;
	static UEnum* EAGX_MeshLocation_StaticEnum()
	{
		if (!Z_Registration_Info_UEnum_EAGX_MeshLocation.OuterSingleton)
		{
			Z_Registration_Info_UEnum_EAGX_MeshLocation.OuterSingleton = GetStaticEnum(Z_Construct_UEnum_AGXUnrealEditor_EAGX_MeshLocation, (UObject*)Z_Construct_UPackage__Script_AGXUnrealEditor(), TEXT("EAGX_MeshLocation"));
		}
		return Z_Registration_Info_UEnum_EAGX_MeshLocation.OuterSingleton;
	}
	template<> AGXUNREALEDITOR_API UEnum* StaticEnum<EAGX_MeshLocation>()
	{
		return EAGX_MeshLocation_StaticEnum();
	}
	struct Z_Construct_UEnum_AGXUnrealEditor_EAGX_MeshLocation_Statics
	{
		static const UECodeGen_Private::FEnumeratorParam Enumerators[];
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam Enum_MetaDataParams[];
#endif
		static const UECodeGen_Private::FEnumParams EnumParams;
	};
	const UECodeGen_Private::FEnumeratorParam Z_Construct_UEnum_AGXUnrealEditor_EAGX_MeshLocation_Statics::Enumerators[] = {
		{ "AllChildren", (int64)AllChildren },
		{ "ImmediateChildren", (int64)ImmediateChildren },
		{ "Parent", (int64)Parent },
		{ "Asset", (int64)Asset },
	};
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UEnum_AGXUnrealEditor_EAGX_MeshLocation_Statics::Enum_MetaDataParams[] = {
		{ "AllChildren.Name", "AllChildren" },
		{ "Asset.Name", "Asset" },
		{ "ImmediateChildren.Name", "ImmediateChildren" },
		{ "ModuleRelativePath", "Public/Shapes/AGX_AutoFitShapeDetails.h" },
		{ "Parent.Name", "Parent" },
	};
#endif
	const UECodeGen_Private::FEnumParams Z_Construct_UEnum_AGXUnrealEditor_EAGX_MeshLocation_Statics::EnumParams = {
		(UObject*(*)())Z_Construct_UPackage__Script_AGXUnrealEditor,
		nullptr,
		"EAGX_MeshLocation",
		"EAGX_MeshLocation",
		Z_Construct_UEnum_AGXUnrealEditor_EAGX_MeshLocation_Statics::Enumerators,
		RF_Public|RF_Transient|RF_MarkAsNative,
		UE_ARRAY_COUNT(Z_Construct_UEnum_AGXUnrealEditor_EAGX_MeshLocation_Statics::Enumerators),
		EEnumFlags::None,
		(uint8)UEnum::ECppForm::Regular,
		METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UEnum_AGXUnrealEditor_EAGX_MeshLocation_Statics::Enum_MetaDataParams), Z_Construct_UEnum_AGXUnrealEditor_EAGX_MeshLocation_Statics::Enum_MetaDataParams)
	};
	UEnum* Z_Construct_UEnum_AGXUnrealEditor_EAGX_MeshLocation()
	{
		if (!Z_Registration_Info_UEnum_EAGX_MeshLocation.InnerSingleton)
		{
			UECodeGen_Private::ConstructUEnum(Z_Registration_Info_UEnum_EAGX_MeshLocation.InnerSingleton, Z_Construct_UEnum_AGXUnrealEditor_EAGX_MeshLocation_Statics::EnumParams);
		}
		return Z_Registration_Info_UEnum_EAGX_MeshLocation.InnerSingleton;
	}
	struct Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnrealEditor_Public_Shapes_AGX_AutoFitShapeDetails_h_Statics
	{
		static const FEnumRegisterCompiledInInfo EnumInfo[];
	};
	const FEnumRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnrealEditor_Public_Shapes_AGX_AutoFitShapeDetails_h_Statics::EnumInfo[] = {
		{ EAGX_MeshLocation_StaticEnum, TEXT("EAGX_MeshLocation"), &Z_Registration_Info_UEnum_EAGX_MeshLocation, CONSTRUCT_RELOAD_VERSION_INFO(FEnumReloadVersionInfo, 2716130016U) },
	};
	static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnrealEditor_Public_Shapes_AGX_AutoFitShapeDetails_h_316713347(TEXT("/Script/AGXUnrealEditor"),
		nullptr, 0,
		nullptr, 0,
		Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnrealEditor_Public_Shapes_AGX_AutoFitShapeDetails_h_Statics::EnumInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnrealEditor_Public_Shapes_AGX_AutoFitShapeDetails_h_Statics::EnumInfo));
PRAGMA_ENABLE_DEPRECATION_WARNINGS
