// Copyright Epic Games, Inc. All Rights Reserved.
/*===========================================================================
	Generated code exported from UnrealHeaderTool.
	DO NOT modify this manually! Edit the corresponding .h files instead!
===========================================================================*/

#include "UObject/GeneratedCppIncludes.h"
#include "AGXUnreal/Public/PlayRecord/AGX_PlayRecordState.h"
#include "AGXUnrealBarrier/Public/AGX_Real.h"
PRAGMA_DISABLE_DEPRECATION_WARNINGS
void EmptyLinkFunctionForGeneratedCodeAGX_PlayRecordState() {}
// Cross Module References
	AGXUNREAL_API UScriptStruct* Z_Construct_UScriptStruct_FAGX_PlayRecordState();
	AGXUNREALBARRIER_API UScriptStruct* Z_Construct_UScriptStruct_FAGX_Real();
	UPackage* Z_Construct_UPackage__Script_AGXUnreal();
// End Cross Module References
	static FStructRegistrationInfo Z_Registration_Info_UScriptStruct_AGX_PlayRecordState;
class UScriptStruct* FAGX_PlayRecordState::StaticStruct()
{
	if (!Z_Registration_Info_UScriptStruct_AGX_PlayRecordState.OuterSingleton)
	{
		Z_Registration_Info_UScriptStruct_AGX_PlayRecordState.OuterSingleton = GetStaticStruct(Z_Construct_UScriptStruct_FAGX_PlayRecordState, (UObject*)Z_Construct_UPackage__Script_AGXUnreal(), TEXT("AGX_PlayRecordState"));
	}
	return Z_Registration_Info_UScriptStruct_AGX_PlayRecordState.OuterSingleton;
}
template<> AGXUNREAL_API UScriptStruct* StaticStruct<FAGX_PlayRecordState>()
{
	return FAGX_PlayRecordState::StaticStruct();
}
	struct Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics
	{
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam Struct_MetaDataParams[];
#endif
		static void* NewStructOps();
		static const UECodeGen_Private::FStructPropertyParams NewProp_Values_Inner;
#if WITH_METADATA
		static const UECodeGen_Private::FMetaDataPairParam NewProp_Values_MetaData[];
#endif
		static const UECodeGen_Private::FArrayPropertyParams NewProp_Values;
		static const UECodeGen_Private::FPropertyParamsBase* const PropPointers[];
		static const UECodeGen_Private::FStructParams ReturnStructParams;
	};
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::Struct_MetaDataParams[] = {
		{ "BlueprintType", "true" },
		{ "ModuleRelativePath", "Public/PlayRecord/AGX_PlayRecordState.h" },
	};
#endif
	void* Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::NewStructOps()
	{
		return (UScriptStruct::ICppStructOps*)new UScriptStruct::TCppStructOps<FAGX_PlayRecordState>();
	}
	const UECodeGen_Private::FStructPropertyParams Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::NewProp_Values_Inner = { "Values", nullptr, (EPropertyFlags)0x0000000000000000, UECodeGen_Private::EPropertyGenFlags::Struct, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, 0, Z_Construct_UScriptStruct_FAGX_Real, METADATA_PARAMS(0, nullptr) }; // 463843822
#if WITH_METADATA
	const UECodeGen_Private::FMetaDataPairParam Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::NewProp_Values_MetaData[] = {
		{ "Category", "AGX Play Record" },
		{ "ModuleRelativePath", "Public/PlayRecord/AGX_PlayRecordState.h" },
	};
#endif
	const UECodeGen_Private::FArrayPropertyParams Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::NewProp_Values = { "Values", nullptr, (EPropertyFlags)0x0010000000000005, UECodeGen_Private::EPropertyGenFlags::Array, RF_Public|RF_Transient|RF_MarkAsNative, nullptr, nullptr, 1, STRUCT_OFFSET(FAGX_PlayRecordState, Values), EArrayPropertyFlags::None, METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::NewProp_Values_MetaData), Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::NewProp_Values_MetaData) }; // 463843822
	const UECodeGen_Private::FPropertyParamsBase* const Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::PropPointers[] = {
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::NewProp_Values_Inner,
		(const UECodeGen_Private::FPropertyParamsBase*)&Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::NewProp_Values,
	};
	const UECodeGen_Private::FStructParams Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::ReturnStructParams = {
		(UObject* (*)())Z_Construct_UPackage__Script_AGXUnreal,
		nullptr,
		&NewStructOps,
		"AGX_PlayRecordState",
		Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::PropPointers,
		UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::PropPointers),
		sizeof(FAGX_PlayRecordState),
		alignof(FAGX_PlayRecordState),
		RF_Public|RF_Transient|RF_MarkAsNative,
		EStructFlags(0x00000201),
		METADATA_PARAMS(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::Struct_MetaDataParams), Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::Struct_MetaDataParams)
	};
	static_assert(UE_ARRAY_COUNT(Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::PropPointers) < 2048);
	UScriptStruct* Z_Construct_UScriptStruct_FAGX_PlayRecordState()
	{
		if (!Z_Registration_Info_UScriptStruct_AGX_PlayRecordState.InnerSingleton)
		{
			UECodeGen_Private::ConstructUScriptStruct(Z_Registration_Info_UScriptStruct_AGX_PlayRecordState.InnerSingleton, Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::ReturnStructParams);
		}
		return Z_Registration_Info_UScriptStruct_AGX_PlayRecordState.InnerSingleton;
	}
	struct Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_PlayRecord_AGX_PlayRecordState_h_Statics
	{
		static const FStructRegisterCompiledInInfo ScriptStructInfo[];
	};
	const FStructRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_PlayRecord_AGX_PlayRecordState_h_Statics::ScriptStructInfo[] = {
		{ FAGX_PlayRecordState::StaticStruct, Z_Construct_UScriptStruct_FAGX_PlayRecordState_Statics::NewStructOps, TEXT("AGX_PlayRecordState"), &Z_Registration_Info_UScriptStruct_AGX_PlayRecordState, CONSTRUCT_RELOAD_VERSION_INFO(FStructReloadVersionInfo, sizeof(FAGX_PlayRecordState), 1844302410U) },
	};
	static FRegisterCompiledInInfo Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_PlayRecord_AGX_PlayRecordState_h_1267037071(TEXT("/Script/AGXUnreal"),
		nullptr, 0,
		Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_PlayRecord_AGX_PlayRecordState_h_Statics::ScriptStructInfo, UE_ARRAY_COUNT(Z_CompiledInDeferFile_FID_GitLab_Runner_builds_9YzzThLq_0_algoryx_unreal_agxunreal_staging_selfhosted_build_AGXUnreal_HostProject_Plugins_AGXUnreal_Source_AGXUnreal_Public_PlayRecord_AGX_PlayRecordState_h_Statics::ScriptStructInfo),
		nullptr, 0);
PRAGMA_ENABLE_DEPRECATION_WARNINGS
