.. include:: definitions.rstinc .. _editor-interface-label: ================= Editor Interface ================= There are four main places in Unreal Editor where |AGXUnreal| is accessed: the AGX Menu in the Top Menu Bar, the AGX Tab of the Place Mode, the AGX Dynamics Mode, and the Details panel when an |AGXUnreal| component is selected. .. figure:: images/editor/editor_top_menu_agx.jpg :alt: The File submenu of the AGX top menu. :target: _images/editor_top_menu_agx.jpg The AGX menu in the top menu bar. Here showing the File submenu. .. figure:: images/editor/editor_place_mode_agx_tab.jpg :alt: The AGX tab of the Place Mode. :target: _images/editor_place_mode_agx_tab.jpg The AGX Tab of the Place Mode. .. figure:: images/editor/editor_agx_mode_file.jpg :alt: The Files Yab of the AGX Mode. :target: _images/editor_agx_mode_file.jpg The AGX Mode, here showing the File Tab. .. figure:: images/components/components_details_panel_body.jpg :alt: The Rigid Body Component Details panel. :target: _images/components_details_panel_body.jpg The |AGXUnreal| part of the Rigid Body Component Details panel.