AGX Dynamics for Unreal Demo Projects

Realtime multi-body dynamics in Unreal

Demo Projects

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License Agreement

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All AGX source code, intellectual property, documentation, sample code, tutorials, scene files and technical white papers, is copyrighted, proprietary and confidential material of Algoryx Simulation AB. You may not download, read, store, distribute, publish, copy or otherwise disseminate, use or expose this material unless having a written signed agreement with Algoryx Simulation AB, or having been advised so by Algoryx Simulation AB for a time limited evaluation, or having purchased a valid commercial license from Algoryx Simulation AB.

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Tutorial Hallways

A collection of hallways demonstrating how to use some of the features in AGX Dynamics for Unreal. There are separate levels for Rigid Bodies, Constraints, and Wires, along with a level demonstrating one way to integrate interactive picking into an application.

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Dual Hand Robot

A dual hand robot picking and placing parts. The arms are controlled by a controller written in C++.

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Excavator E85

A small excavator that can dig in a large Landscape using Terrain Paging. Control using game-pad or keyboard.

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Wheel Loader DL300

Demonstrates a wheel loader digging in a deformable terrain. The wheel loader was imported from CAD to Algoryx Momentum where the physical properties were configured and then exported to an AGX Dynamics archive that was imported into Unreal Engine and AGX Dynamics for Unreal. The input signal handling and environment setup was made completely in Unreal Engine. A drive-train connecting the input signals to the wheels is created in C++ using the AGXUnrealBarrier module included with AGX Dynamics for Unreal.

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Tower Crane

Demonstrating a tower crane in a city environment. The tower crane can be controlled using the keyboard. This is a non-standalone demo, meaning it depends on Epic Game's City Sample project. For instructions on how to set everything up, click the Instructions link below

Instructions