<Kernel name="RemoveDeadParticles" dispatch="serial">
  
  <description>
  Takes a list of indices and a removes those particles from the given particle storage. Then clears the list of dead particles.
  </description>

  <Parameter.Array name="@DeadParticles" type="UInt:32bit" mode="WRITE"/>
  <Parameter.Pointer name="@ParticleSystem.Particle" type="agxData::EntityStorage" include="agxData/EntityStorage.h"/>
</Kernel>