%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!21 &2100000
Material:
  serializedVersion: 6
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_Name: Ocean
  m_Shader: {fileID: 4800000, guid: 43549f9388ffe81458730b7f13942001, type: 3}
  m_ShaderKeywords: 
  m_LightmapFlags: 4
  m_EnableInstancingVariants: 1
  m_DoubleSidedGI: 1
  m_CustomRenderQueue: -1
  stringTagMap: {}
  disabledShaderPasses: []
  m_SavedProperties:
    serializedVersion: 3
    m_TexEnvs:
    - _BumpMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Cube:
        m_Texture: {fileID: 8900000, guid: e71fc492f440446b99875b8e1df890ba, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Derivatives:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Derivatives_c0:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Derivatives_c1:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Derivatives_c2:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailAlbedoMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailMask:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _DetailNormalMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Displacement:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Displacement_c0:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Displacement_c1:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Displacement_c2:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Displacements_c0:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Displacements_c1:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _EmissionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _FoamTexture:
        m_Texture: {fileID: 2800000, guid: 56bc7120bdcd05b45a3fdebcd4b1f0e0, type: 3}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Jacobian:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MainTex:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _MetallicGlossMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Normals:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _OcclusionMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _ParallaxMap:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Perlin:
        m_Texture: {fileID: 2800000, guid: a8c5f4742bdfc64449b6ffc62457a2b0, type: 3}
        m_Scale: {x: 0.1, y: 0.1}
        m_Offset: {x: 0, y: 0}
    - _Turbulence:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Turbulence_c0:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Turbulence_c1:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    - _Turbulence_c2:
        m_Texture: {fileID: 0}
        m_Scale: {x: 1, y: 1}
        m_Offset: {x: 0, y: 0}
    m_Floats:
    - _Amp: 1
    - _BumpScale: 1
    - _Cascade0: 1
    - _Cascade1: 1
    - _Cascade2: 1
    - _ContactFoam: 1
    - _Cutoff: 0.5
    - _DetailNormalMapScale: 1
    - _DstBlend: 0
    - _Foam: 0.72
    - _FoamBias: 2.55
    - _FoamBiasLOD0: 1.45
    - _FoamBiasLOD1: 1.54
    - _FoamBiasLOD2: 2.65
    - _FoamScale: 0.5
    - _FogScale: 4.7
    - _FrenselPow: 5
    - _FrenselPowRefr: 51.4
    - _Freq: 2
    - _GlossMapScale: 1
    - _Glossiness: 0.631
    - _GlossyReflections: 1
    - _LOD_scale: 10
    - _MaxGloss: 0.755
    - _Metallic: 0
    - _Mode: 0
    - _OcclusionStrength: 1
    - _Parallax: 0.02
    - _Roughness: 0.443
    - _RoughnessScale: 0.01
    - _SSSBase: 0.05
    - _SSSHeight: 2.71
    - _SSSScale: 2.5
    - _SSSStrength: 0.128
    - _Scale: 30.2
    - _SmoothnessTextureChannel: 0
    - _Specular: 129
    - _SpecularHighlights: 1
    - _SpecularScale: 1
    - _SrcBlend: 1
    - _UVSec: 0
    - _ZWrite: 1
    m_Colors:
    - _Color: {r: 0.03457636, g: 0.1229746, b: 0.19811317, a: 0}
    - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
    - _FoamColor: {r: 1, g: 1, b: 1, a: 1}
    - _MainTex: {r: 1, g: 1, b: 1, a: 1}
    - _ReflectionColor: {r: 0.8679245, g: 0.8679245, b: 0.8679245, a: 1}
    - _SSS: {r: 0.10453009, g: 0.8207547, b: 0.80671114, a: 1}
    - _SSSColor: {r: 0.15852612, g: 0.6217907, b: 0.6886792, a: 0}
    - _Vect: {r: 1, g: 0, b: 0, a: 0}
  m_BuildTextureStacks: []
