.. include:: definitions.rstinc ================ Editor interface ================ All |AGXUnity| scripts are using a custom editor that renders the Inspector GUI. The custom editor supports "editing/serialization" of objects exposed as C# properties. This feature is important to properly synchronize data or states changed during runtime, when the AGX Dynamics native instances has been created, since it's not reasonable to synchronize all data all the time. Main and context menus ---------------------- .. include:: editor_menus.rstinc Components ---------- .. include:: shape_components.rstinc .. include:: rigid_body_components.rstinc .. include:: constraint_component.rstinc .. include:: wire_component.rstinc .. include:: cable_component.rstinc .. include:: deformable_terrain_component.rstinc .. include:: deformable_terrain_pager_component.rstinc .. include:: movable_terrain_component.rstinc .. include:: track_component.rstinc .. include:: tire_component.rstinc .. include:: hydro_aero_component.rstinc .. include:: amor_component.rstinc .. include:: disable_collisions_component.rstinc .. include:: articulated_root_component.rstinc .. include:: rigid_body_emitter_component.rstinc .. include:: plotting_and_data_acquisition.rstinc .. include:: high_level_components.rstinc Managers -------- .. include:: simulation_manager.rstinc .. include:: contact_material_manager.rstinc .. include:: collision_groups_manager.rstinc .. include:: wind_and_water_manager.rstinc .. include:: license_manager.rstinc .. include:: update_handler.rstinc .. include:: debug_render_manager.rstinc Assets ------ .. include:: assets.rstinc .. _tools-ref: Tools ----- .. include:: editor_tools.rstinc File Import/Export ------------------ .. include:: file_import_export.rstinc Editor Settings --------------- .. include:: editor_settings.rstinc